- TECH SPECS
- GAME PLAY
- (5) heavy 2.75" round, woodgrain balls
- Authentic 6mm-thick cork ramp for lasting durability
- Classic playfield with durable, rubber “hundo” targets
- Lit playfield target area
- Authentic Skee-Ball® carnival arcade sounds
- Color changing LED under-glow that coordinates to each player
- Digital LED pixel marquee display with colorful visuals
- 6 fun game modes that allow 1 - 6 players
- Ball collection and auto-return on the front
- Easy access volume and game control buttons on front
- Available in 3 cork options: coal, scarlet and indigo
- Runs on 110v wall outlet
- Made in the USA
THE nitty gritty details
Skee-Ball® warrants all components in this product free of defects in materials and workmanship for the duration of 6 months from the date of purchase. If during this sixmonth period, a normal wear and tear item is found to be defective or breaks, we will offer replacement parts at no cost. Service or labor to install any replacement parts is not included in this manufacturer’s warranty, though we will do our best to provide guidance and instruction over the phone to either the owner of the product or any individual selected by the owner of the product to complete the repair or replacement.
This warranty only applies to the original product purchaser.
Skee-Ball® shall not be obligated to furnish a warranty request under the following conditions: The product has been modified or repaired or if has been damaged as a result of accident, abuse, misuse, loss of parts, neglect, weather, acts of God, any action or omission which constitutes a deviation from operating instructions, or any other causes not arising out of defects in workmanship or materials.
Skee-Ball® will assume no liability whatsoever for costs associated with labor or travel time to replace defective parts. All defective warranty covered components will be replaced with new or factory refurbished components equal to OEM specifications. Skee-Ball® will cover domestic UPS ground, or comparable shipping costs during the warranty period. International or expedited shipments are available for an additional charge.
For product or service-related inquiries, please consult the dealer or distributor from which you made the original product purchase. Skee-Ball® dealers are independent, privately owned and operated. In their judgment, they may sell parts and/or accessories other than those manufactured by Skee-Ball®. We cannot be responsible for the quality, suitability, or safety of any non-Skee-Ball® part or modification (including labor) that is performed by such a distributor.
All warranty claims must be sent to Skee-Ball® Service Center and received on or
before the last day of the Limited Warranty Period.
This Warranty gives you specific legal rights and you may also have other rights that vary from one state providence, or country to another.
Register your new game, on the manufacturer’s website, to unlock an additional 6 months on your 6-month warranty. Registration of your new product must be completed within 14-days from the date of your purchase, to unlock and validate the extended 6-month warranty.
Register your Skee-Ball® at skeeball.com/register
WARNING: This product can expose you to chemicals including wood dust, which is known to the State of California to cause cancer. For more information go to: p65warnings.ca.gov
THE GOOD STUFF
The Skee Ball Home Arcade Premium was a bit low for us, so we mounted it on two 6" platforms, one forward and one back, to boost up the rolling surface. Now it's very comfortable and we've been using it a lot.
Amazing quality and tons of fun!
Grandkids love it!
LOVE the game, LOVED your directions - great job at keeping things fun!
Classic: Each player rolls 9 balls up the ramp into the targets, high score wins.
Three-Ball: A twist on Classic, each player rolls 3 frames of 3 balls each, high score wins.
Speed: Players roll balls as fast as they can for 30 seconds, high score wins.
Countdown: Players roll 3 balls at a time to countdown from 310 to exactly zero. First player to zero wins. Note: if you bust, your turn is over for that round.
Light ‘em up: Players roll 3 balls at a time, aiming to hit each target once. The goal is to hit each target with the least amount of balls. Note: you only need to hit one of the ‘hundo’ targets.
Blackjack: Each player is dealt a random card. Roll one ball at a time to reach exactly twenty-one. Don’t bust or your game is over. Game ends after completing the round in which any player scores a twenty-one.
10 Target = Ace, 11 points first time, 1 point each time after
20 Target = 2 points
30 Target = 3 points
40 Target = 4 points
50 Target = 5 points
Hundo Targets = 10 points